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Legion is all about guns and their technicalities. Legion is primarily a frontline unit designed to focus on defense and control.
Primary Weapon: (Predator Cannon) – Powerful minigun with a long spin-up time before it starts firing. Ordnance (Power Shot): Close Range: Knocks back nearby enemies. Long Range: Damages all enemies in its path. Tactical (Mode Switch): Switch between close range and long range precision rounds. Defensive (Gun Shield): Deploys a protective shield from the Predator Cannon. Core: (Smart Core): The Predator Cannon automatically locks onto anything in range.
RONIN
Ronin is a hit and run specialist. He can do a lot of damage in short bursts, but his fragility makes it suboptimal to stay in range for long. His speed, combined with Arc Wave’s ability to slow, gives him the tools to get into and out of any fight.
Primary Weapon: (Leadwall Shotgun) – High power, low capacity shotgun that bounces off walls. Ordnance (Arc Wave): Swiping his sword across the ground, Ronin creates an electric wave that damages and slows enemies hit by it. Tactical (Phase Dash): Ronin dashes in a given direction, temporarily phasing out of the world, avoid incoming fire and creating the element of surprise. Defensive (Sword Block): Reduces damage taken. Can be held indefinitely. Core (Sword Core): Empowers his melee and sword abilities, and gives access to new sword attacks.
NORTHSTAR
Northstar is about flight and precision kills. A sniper who can fly she uses her abilities to pop-up from behind cover and take down enemies. She can use her traps to keep people pinned down for her Sniper shots or Cluster Missile to do work.
Primary Weapon: (Plasma Railgun) – Sniper railgun that charges up while zoomed. Ordnance (Cluster Missile): Creates sustained explosions on impact. Tactical (VTOL Hover): Vertical take-off hover. Defensive (Tether Trap): Mines that lockdown nearby enemy titans. Core (Flight Core): Hover, unleashing rockets at targets below.
ION
Ion is about diverting power, laser focus, and energy management. Ion has the ability to divert power between three weapons systems - energy management is the key to this Titan.
Primary Weapon: (Splitter Rifle) – Rapid single-fire energy rifle with the ability to leverage the Ion’s central energy system to fire 3 deadly shots at once. Ordnance (Laser Shot): Shoulder-mounted, this lethal beam cuts through anything in its way. Tactical (Tripwire): Laser triggered explosive mines. Defensive (Vortex Shield): Absorb incoming fire and redirect it back at the enemy. Core (Laser Core): A deadly oversized laser beam fired from the chest of the Ion and capable of stopping anything it its path.
SCORCH
Scorch defends and controls tactical locations. Within every possible scenario, Scorch has an obvious and blunt way to control it. Fire is Scorch’s primary source of defense and offense.
Primary Weapon: (T-203 Thermite Launcher) – Lethal, single shot thermite projectiles that set ablaze anything within range. Ordnance (Firewall): The name says it all - fires a directed wall of thermite in the enemies direction. Tactical (Incendiary Trap): Deploys flammable gas canisters which can be triggered by the slightest spark. Defensive (Thermal Shield): Liquifies incoming artillery while dealing damage to nearby enemies. Core (Flame Core): Creates a giant wave of fire that destroys anything in its path.
TONE
Tone is about laying waste to enemies efficiently - and explosively. Tone attempts to lock onto enemies using her primary attack. If she achieves a lock, the tone of the lock is the last sound they’ll ever hear.
Primary Weapon: (Tracker 40mm) – The 40mm Tracker Cannon shoots semi-auto explosive rounds *Acquires partial lock-on. Ordnance (Tracker Rockets): Fires missiles at fully locked enemies. ** Full lock-on required. Tactical (Sonar Lock): Reveals enemies in an area and establishes partial lock. Defensive (Particle Wall): Places a defensive barrier in front of Tone that she can shoot through. Core (Salvo Core): Unleashes a barrage of rockets that can be guided in flight. They’ll prioritize any locked target Tone looks at.