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Tone is about laying waste to enemies efficiently - and explosively. Tone attempts to lock onto enemies using her primary attack. If she achieves a lock, the tone of the lock is the last sound they’ll ever hear.
Primary Weapon: (Tracker 40mm) – The 40mm Tracker Cannon shoots semi-auto explosive rounds *Acquires partial lock-on. Ordnance (Tracker Rockets): Fires missiles at fully locked enemies. ** Full lock-on required. Tactical (Sonar Lock): Reveals enemies in an area and establishes partial lock. Defensive (Particle Wall): Places a defensive barrier in front of Tone that she can shoot through. Core (Salvo Core): Unleashes a barrage of rockets that can be guided in flight. They’ll prioritize any locked target Tone looks at.
TITAN KITS (you can choose between these options, these are the same on all Titans)
Assault Chip - Improves auto titan precision, enables use of offensive and utility abilities. Stealth Auto - Automatically eject and cloak when your Titan is doomed, preventing Pilot death. Overcore - Titan starts with 20% core build time. Turbo Engine - 1 Extra dash. Nuclear Ejection - Ejecting while doomed causes your Titan to detonate it's core causing nearby enemies massive damage. Counter Ready - 1 extra Electric Smoke countermeasure.
TONE KITS (you can choose between these options, these are unique to each Titan)
Enhanced Tracker Rounds - Critical hits apply 2 tracker marks on targets. Pulse-Echo - After a short delay, Sonar Pulse echoes a second pulse. Reinforce Particle Wall - Particle Wall lasts longer and blocks more damage. Rocket Barrage - Tracker Rockets fire 2 additional missiles.
TITANFALL KITS (you can choose between these options, these are the same on all Titans)
Dome Shield - Protects your titan after Titanfall. Warpfall - Fast and unprotected Titanfall.
Last edited by Ik0n88x on Sat Sep 24, 2016 12:41 pm; edited 1 time in total